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Tim has spent his life working with amazing people to build games and software to help some of the best brands in the world delight millions of users.
Tim Fields has been making games and software professionally since 1995. He has been involved with numerous small developers, as well as Hasbro, Wizards of the Coast, Kabam, Microsoft, Electronic Arts, Activision, Capcom, and other major publishers.
Franchises Tim has been involved with in one way or another:
Marvel, Dungeons & Dragons, Magic: The Gathering, Disney, Transformers, Jack Nicklaus Golf, Brute Force, Freelancer, SSX, Need for Speed, Fast & Furious, Syndicate, Halo, Call of Duty, and a lot of original IP.
Tim is always interested in visiting with other game developers about their projects.
Goals: Keep building great teams and making great games that the world loves to play. Keep having fun doing it.
Tim Loves: RPGs, Action Games, FPS Games, Racing games, Puzzle Games, Strategy Games, and social games.
Specialties: Company leadership, studio building, product design, big data, AI, inspiring teams, driving revenue, production, game marketing, publishing, PR, M&A, contract negotiation, team and studio management, public speaking, and writing.
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